Triflings!
Triflings are adorable little critters that don't stand up to your shin! In fact they're much shorter than that!
So use them to conquer mystical runes and claim dominion over your enemies
Yea!
It's exciting RTS combat and it even has a minimap and hotkeys! And a pretty crazy amount of voice acting, cute lil triflings to die for your cause, and gorgeous illustrations that are drawn to scale!* (*if you're a trifling)
Instructions
Pick a character and send Triflings to go capture runes! The more runes, the more Triflings that spawn. But remember: Triflings are very not smart and they will straight up try to murder any enemy Trifling on sight.
Capture all five runes to win!
Controls
Mouse Click and Drag to select
QWERTY / 1 2 3 4 5 - Focus camera on different runes
Tab/Backspace/Space - Focus camera on your spawn
Credits
Squidly- Programming, unit/rune animation, script writing
blanketc - Illustration
RustedShell - Music
Voice Cast
praise-bob - Bryrie, Christabel
TheDyingSun - Liselotte
tamag0 - Peony
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Author | squidly |
Genre | Strategy |
Made with | OpenFL |
Tags | Cute, Ludum Dare, Ludum Dare 56, Pixel Art, Point & Click |
Comments
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Awesome game! Reminds me of Civilization wars
Very lovely and charming little game!
I thought the gameplay was simple yet engaging and easy to learn / understand. And the inclusion of a mini-map that you could also easily interact with and command your tiny units was also a very good addition. I think camera on its own (when you simply try to use the mouse when reaching the border of the window was sometimes a bit inconsistent (like sometimes navigating via mouse would move the camera and sometimes it would not)).
The visuals and the music combined with the gameplay made this into fun little warfare experience. I especially loved hearing the different variations of the main track playing for each dominion upon capturing most of the runes on the map (my favorite one being of Bryrie). One thing I feel that needs to be addressed is a bug where the music that plays upon starting the actual match stops playing after the first match (consistently on Windows 10),so in order to listen to these one must restart the game to listen to it once more.
If you have any considerations continuing on improving this, I think giving the AI some additional patterns to fight and strategize would really help its replay value (right now the lads go to attack the rune we start with (and sometimes move to the other ones, but then leave before even capturing said runes). It could be cool if said patterns could be tied to different dominions to indicate their different play styles.
I still find this to be a very interesting and fun experience with a lot of charm (even when it was made in a short time for a game jam).